Vibration-Minimizing Motion Retargeting for Robotic Characters
Creating animations for robotic characters is very challenging due to the constraints imposed by their physical nature. In particular, the combination of fast motions and unavoidable structural deformations leads to mechanical oscillations that negatively affect their performances. Our goal is to automatically transfer motions created using traditional animation software to robotic characters while avoiding such artifacts.
Trajectory-based Probabilistic Policy Gradient for Learning Locomotion Behaviors
In this paper, we propose a trajectory-based reinforcement learning method named deep latent policy gradient (DLPG) for learning locomotion skills.
Set-In-Stone: Worst-Case Optimization of Structures Weak in Tension
We propose a structural optimization that jointly optimizes an ornament’s strength-to-weight ratio and balance under self-weight, thermal, wind, and live loads.
PaintCopter: An Autonomous UAV for Spray Painting on 3D Surfaces
This paper describes a system for autonomous spray painting using a UAV, suitable for industrial applications.
StreetMap – Mapping and Localization on Ground Planes using a Downward Facing Camera
The paper describes a complete working pipeline to build a globally consistent map of a given ground-plane and subsequently to localize within this map at real-time.
Closed-Loop Temperature Control of Nylon Artificial Muscles
We demonstrate a nested controller using temperature and position feedback to improve contraction speed, and investigate the cooling rates of various configurations that increase total force output.
Design and Fabrication of a Bipedal Robot using Serial-Parallel Hybrid Leg Mechanism
We present the design and performance evaluation of a bipedal robot that utilizes the Hybrid Leg mechanism.
Computational Design of Robotic Devices from High-Level Motion Specifications
We demonstrate the effectiveness of our computational design method by automatically creating a variety of robotic manipulators and legged robots.
Automated Deep Reinforcement Learning Environment for Hardware of a Modular Legged Robot
We present an automated learning environment for developing control policies directly on the hardware of a modular legged robot.
Computational Co-Optimization of Design Parameters and Motion Trajectories for Robotic Systems
We present a novel computational approach to optimizing the morphological design of robots.
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