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research area

  • Robotics (89)
  • Video Processing (84)
  • Wireless Communication and Mobile Computing (84)
  • Machine Learning and Optimization (76)
  • Animation (68)
  • Computer Vision (54)
  • Rendering (46)
  • Human-Computer Interaction (42)
  • Materials Research (39)
  • Capture (35)
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main research area

  • Visual Computing (317)
  • Human Computer Interaction (155)
  • Machine Learning & Data Analytics (102)
  • Robotics (92)
  • Materials & Fabrication (39)
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RNN Based Incremental Online Spoken Language Understanding

  • January 18, 2021
  • Prashanth Gurunath Shivakumar (University of Southern California)
  • Naveen Kumar
  • Panayiotis Georgiou (University of Southern California)
  • Shrikanth Narayanan (University of Southern California)
  • Spoken Language Technology Workshop (SLT) (2021)
  • Human Computer Interaction
  • Visual Computing

FaceMagic: Real-Time Facial Detail Effects on Mobile

  • December 2, 2020
  • Llogari Casas (Disney Research Los Angeles/Edinburgh Napier University/3FINERY LTD)
  • Yue Li (Disney Research Los Angeles/University of Pennsylvania)
  • Kenny Mitchell (Disney Research Los Angeles/Edinburgh Napier University/3FINERY LTD)
  • ACM SIGGRAPH Asia (2020)
  • Robotics

RobotSculptor: Artist-Directed Robotic Sculpting of Clay

  • November 5, 2020
  • Zhao Ma (DRZ/ETH Zurich)
  • Simon Duenser (ETH Zurich)
  • Christian Schumacher
  • Romana Rust (ETH Zurich)
  • Moritz Bächer
  • Fabio Gramazio
  • Matthias Kohler (ETH Zurich)
  • Stelian Coros (ETH Zurich)
  • Symposium on Computational Fabrication 2020
  • Robotics

Realistic and Interactive Robot Gaze

  • October 23, 2020
  • Matthew Pan
  • Sungjoon Choi
  • James Kennedy
  • Kyna McIntosh
  • Daniel Campos ZamoraDaniel
  • Gunter Niemeyer (California Institute of Technology)
  • Joohyung Kim (University of Illinois at Urbana-Champaign)
  • Alexis Wieland (Walt Disney Imagineering- Advanced Development)
  • IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS) (2020)