FrankenFolk: Distinctiveness and Attractiveness of Voice and Motion
In this article, we conduct a series of experiments to evaluate the distinctiveness and attractiveness of human motions (face and body) and voices.
Trending Paths: A Metric for Evaluating Crowd Simulation
We propose a new approach based on finding latent Path Patterns in both real and simulated data in order to analyze and compare them.
Sackcloth or Silk? The Impact of Appearance vs Dynamics on the Perception of Animated Cloth
In this paper, we present a set of experiments in which we explore some factors that contribute to the perception of cloth, to determine how efficiency could be improved without sacrificing realism.
Coding Two‐Dimensional Images with Orbital Angular Momentum of Light
We show that with selective coding OAM states, off‐axis points and spatial variables encoded with OAM are reproducible.
A Coarse Integral Holography Approach for Real 3D Colour Video Displays
We have developed a dynamic coarse integral holography approach using opto-mechanical scanning, coarse integral optics and a low space-bandwidth-product high-bandwidth spatial light modulator to display dynamic holograms with a large space-bandwidth-product at video rates, combined with an efficient rendering algorithm to reduce the information content.
Matthew Pan
Bobby Bristow
Espen Knoop
Chouchang (Jack) Yang
Antagonistic Muscle based Robot Control for Physical Interactions
In this paper, we examine a novel biologically-inspired control method, emulating antagonistic muscle pairs based on a nonlinear Hill model.
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