PoseMMR: A Collaborative Mixed Reality Authoring Tool for Character Animation

Augmented reality devices enable new approaches for character animation, e.g., given that character posing is three dimensional in nature it follows that interfaces with higher degrees-of-freedom (DoF) should outperform 2D interfaces. We present PoseMMR, allowing Multiple users to animate characters in a Mixed Reality environment, like how a stop-motion animator would manipulate a physical puppet, frame-by-frame, to create the scene. We explore the potential advantages of the PoseMMR can facilitate immersive posing, animation editing, version control and collaboration, and provide a set of guidelines to foster the development of immersive technologies as tools for collaborative authoring of character animation.

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Computational Narrative

We present the potential of computational intelligence to empower authors and content creators in creating their own interactive animated stories.

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Authoring Motion Cycles

Our system allows the user to act several loops of motion using a variety of capture devices and automatically extracts a looping cycle from this potentially noisy input.

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