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research area

  • Robotics (84)
  • Video Processing (84)
  • Wireless Communication and Mobile Computing (84)
  • Machine Learning and Optimization (75)
  • Animation (68)
  • Computer Vision (54)
  • Rendering (45)
  • Materials Research (39)
  • Human-Computer Interaction (38)
  • Capture (35)
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main research area

  • Visual Computing (316)
  • Human Computer Interaction (152)
  • Machine Learning & Data Analytics (102)
  • Robotics (87)
  • Materials & Fabrication (39)
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  • Visual Computing

Appearance Capture and Modeling of Human Teeth

  • December 4, 2018
  • Zdravko Velinov (Disney Research, Rheinische Friedrich-Wilhelms-Universität Bonn)
  • Marios Papas
  • Derek Bradley
  • Paulo Gotardo
  • Parsa Mirdehghan (Disney Research)
  • Steve Marschner (Cornell University)
  • Jan Novák
  • Thabo Beeler
  • ACM SIGGRAPH Asia 2018
  • Visual Computing

Seamless Multi-Projection Revisited

  • October 16, 2018
  • Petar Pjanic
  • Simon Willi
  • Daisuke Iwai (Osaka University)
  • Anselm Grundhöfer
  • IEEE International Symposium on Mixed and Augmented Reality (ISMAR) 2018 & IEEE Transactions on Visualization and Computer Graphics