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research area

  • Wireless Communication and Mobile Computing (85)
  • Video Processing (84)
  • Robotics (80)
  • Machine Learning and Optimization (74)
  • Animation (67)
  • Computer Vision (54)
  • Rendering (45)
  • Materials Research (39)
  • Capture (35)
  • Human-Computer Interaction (34)
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main research area

  • Visual Computing (314)
  • Human Computer Interaction (147)
  • Machine Learning & Data Analytics (101)
  • Robotics (83)
  • Materials & Fabrication (39)
  • Reset


  • Visual Computing

Seamless Multi-Projection Revisited

  • October 16, 2018
  • Petar Pjanic
  • Simon Willi
  • Daisuke Iwai (Osaka University)
  • Anselm Grundhöfer
  • IEEE International Symposium on Mixed and Augmented Reality (ISMAR) 2018 & IEEE Transactions on Visualization and Computer Graphics
  • Robotics

PaintCopter: An Autonomous UAV for Spray Painting on 3D Surfaces

  • October 2, 2018
  • Anurag Sai Vempati (Disney Research, ETH Zurich)
  • Mina Kamel (ETH Zurich)
  • Nikola Stilinovic (Disney Research)
  • Qixuan Zhang (Disney Research)
  • Dorothea Reusser (Disney Research)
  • Inkyu Sa (ETH Zurich)
  • Juan Nieto (ETH Zurich)
  • Roland Siegwart (ETH Zurich)
  • Paul Beardsley
  • IEEE Robotics and Automation Letters (RA-L) 2018
  • Visual Computing

Denoising Deep Monte Carlo Renderings

  • September 6, 2018
  • Delio Vicini (Walt Disney Animation Studios, Disney Research)
  • Dave Adler (Walt Disney Animation Studios)
  • Jan Novák
  • Fabrice Rousselle
  • Brent Burley (Walt Disney Animation Studios)
  • EU Computer Graphics Forum (EU CGF) 2018