LCD Masks for Spatial Augmented Reality
We use a transparent LCD panel as a programmable dynamic mask.
Perspective Correct Occlusion-Capable Augmented Reality Displays using Cloaking Optics Constraints
We design and demonstrate a four-lens folded optical cloak and a three-lens inverted cloak with an erecting prism.
We create a solution for multi-user interactions in AR/MR, where a group can share the same augmented environment with any computer generated (CG) asset and interact in a shared story sequence through a third-person POV.
Riding the Airways: Ultra-Wideband Ambient Backscatter via Commercial Broadcast Systems
The goal of this work is to enable the ubiquitous deployment of ultra-low power nodes that communicate via ambient backscatter to wired Universal Backscatter Readers, in real-world environments.
Haplug: A Haptic Plug for Dynamic VR Interactions
We demonstrate applications of a new actuator, the Haplug, in dynamic virtual environments.
Electromagnetic Time Reversal Focusing of Near Field Waves in Metamaterials
We demonstrate selective focusing of electromagnetic energy via electromagnetic time reversal in the near field of a metamaterial.
Time-Multiplexed Projection System with Improved Spatial Resolution
We propose ways to increase the displayed image pixel resolution without having to manufacture any additional pixels, while at the same time maintaining full-color 24-bit images.
VR360HD- A VR360° Player with Enhanced Haptic Feedback
We present a VR360° video player with haptic feedback playback.
Circuit Model for Resonant Cavity Mode Enabled Wireless Power Transfer
In this work a general circuit model for the cavity resonant wireless power system is introduced and validated against simulated and measured results.
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