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Using Consumer LED Light Bulbs for Low-Cost Visible Light Communication Systems

We describe a low-complexity smart LED light bulb prototype that is based on existing consumer light bulbs and hence can be replicated without effort.

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Efficient Simulation of Example-Based Materials

We present a new method for efficiently simulating art-directable deformable materials.

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Temporal Noise Control for Sketchy Animation

We propose a technique to control the temporal noise present in sketchy animations.

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Supporting Mobile Devices with Wireless LAN/MAN in Large Controlled Environments

In this article, we outline the challenges in such a deployment and describe how state of the art in WLAN can meet these challenges.

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Enhanced IEEE 802.11 Power Saving for Multi-Hop Toy-to-Toy Communication

In the future Internet of Things (IoT), battery-powered devices equipped with short range radios may need to communicate with each other over multi-hop links.

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A Simple Framework to Simulate the Mobility and Activity of Theme Park Visitors

We developed a tool named ParkSim that allows us to simulate the mobility of theme park visitors.

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Performance of Dual Wi-Fi Radios in Infrastructure-Supported Multi-Hop Networks

In this paper, we evaluate the potential benefits of the dual Wi-Fi radio devices in terms of throughput and energy consumption.

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Improved Reconstruction of Deforming Surfaces by Cancelling Ambient Occlusion

We present a general technique for improving space-time re- constructions of deforming surfaces, which are captured in an video-based reconstruction scenario under uniform illumination

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High-Quality Passive Facial Performance Capture using Anchor Frames

We present a new technique for passive and markerless facial performance capture based on anchor frames.

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Alternating Attention in Continuous Stereoscopic Depth

In this paper, we explore a hypothesis that placement of visual cues within a scene can assist a viewer in the process of maintaining the V/A decoupling.

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