Using Consumer LED Light Bulbs for Low-Cost Visible Light Communication Systems
We describe a low-complexity smart LED light bulb prototype that is based on existing consumer light bulbs and hence can be replicated without effort.
Efficient Simulation of Example-Based Materials
We present a new method for efficiently simulating art-directable deformable materials.
Temporal Noise Control for Sketchy Animation
We propose a technique to control the temporal noise present in sketchy animations.
Supporting Mobile Devices with Wireless LAN/MAN in Large Controlled Environments
In this article, we outline the challenges in such a deployment and describe how state of the art in WLAN can meet these challenges.
Enhanced IEEE 802.11 Power Saving for Multi-Hop Toy-to-Toy Communication
In the future Internet of Things (IoT), battery-powered devices equipped with short range radios may need to communicate with each other over multi-hop links.
A Simple Framework to Simulate the Mobility and Activity of Theme Park Visitors
We developed a tool named ParkSim that allows us to simulate the mobility of theme park visitors.
Performance of Dual Wi-Fi Radios in Infrastructure-Supported Multi-Hop Networks
In this paper, we evaluate the potential benefits of the dual Wi-Fi radio devices in terms of throughput and energy consumption.
Improved Reconstruction of Deforming Surfaces by Cancelling Ambient Occlusion
We present a general technique for improving space-time re- constructions of deforming surfaces, which are captured in an video-based reconstruction scenario under uniform illumination
High-Quality Passive Facial Performance Capture using Anchor Frames
We present a new technique for passive and markerless facial performance capture based on anchor frames.
Alternating Attention in Continuous Stereoscopic Depth
In this paper, we explore a hypothesis that placement of visual cues within a scene can assist a viewer in the process of maintaining the V/A decoupling.
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