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research area

  • Robotics (98)
  • Video Processing (84)
  • Wireless Communication and Mobile Computing (84)
  • Machine Learning and Optimization (76)
  • Animation (70)
  • Computer Vision (54)
  • Human-Computer Interaction (46)
  • Rendering (46)
  • Materials Research (39)
  • Capture (35)
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main research area

  • Visual Computing (318)
  • Human Computer Interaction (159)
  • Machine Learning & Data Analytics (103)
  • Robotics (102)
  • Materials & Fabrication (39)
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  • Visual Computing

Normalized Cut Loss for Weakly-supervised CNN Segmentation

  • June 18, 2018
  • Meng Tang (University of Waterloo, Disney Research)
  • Abdelaziz Djelouah (Disney Research)
  • Federico Perazzi
  • Yuri Boykov (University of Waterloo)
  • Christopher Schroers
  • IEEE Conference on Computer Vision Pattern Recognition (CVPR) 2018
  • Visual Computing

PhaseNet for Video Frame Interpolation

  • June 18, 2018
  • Simone Meyer (ETH Zurich, Disney Research)
  • Abdelaziz Djelouah
  • Brian McWilliams
  • Alexander Sorkine-Hornung
  • Markus Gross
  • Christopher Schroers
  • IEEE Conference on Computer Vision Pattern Recognition (CVPR) 2018
  • Robotics

Stickman: Towards a Human Scale Acrobatic Robot

  • May 21, 2018
  • Morgan Pope
  • Steven Christensen
  • David Christensen
  • Anthony Simeonov
  • Grant Imahara (Spectral Motion)
  • Günter Niemeyer
  • IEEE International Conference on Robotics and Automation (ICRA) 2018
  • Human Computer Interaction

Wall++: Room-Scale Interactive and Context-Aware Sensing

  • April 21, 2018
  • Yang Zhang
  • Chouchang (Jack) Yang
  • Scott E. Hudson (Disney Research, Carnegie Mellon University)
  • Chris Harrison (Disney Research, Carnegie Mellon University)
  • Alanson Sample
  • ACM Conference on Human Factors in Computing Systems (CHI) 2018