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research area

  • Robotics (98)
  • Video Processing (84)
  • Wireless Communication and Mobile Computing (84)
  • Machine Learning and Optimization (76)
  • Animation (70)
  • Computer Vision (54)
  • Human-Computer Interaction (46)
  • Rendering (46)
  • Materials Research (39)
  • Capture (35)
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main research area

  • Visual Computing (318)
  • Human Computer Interaction (159)
  • Machine Learning & Data Analytics (103)
  • Robotics (102)
  • Materials & Fabrication (39)
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  • Visual Computing

A Framework for Transient Rendering

  • November 10, 2014
  • Adrián Jarabo (Universidad de Zaragoza)
  • Julio Marco (Universidad de Zaragoza)
  • Adolfo Muñoz (Universidad de Zaragoza)
  • Raul Buisan (Universidad de Zaragoza)
  • Wojciech Jarosz
  • Diego Gutierrez (Universidad de Zaragoza)
  • ACM SIGGRAPH Asia 2014
  • Visual Computing

Generating and Ranking Diverse Multi-Character Interactions

  • November 10, 2014
  • Jungdam Won (Disney Research Los Angeles, Seoul National University)
  • Kyungho Lee (Disney Research Los Angeles, Seoul National University)
  • Carol O’Sullivan
  • Jessica Hodgins
  • Jehee Lee
  • ACM SIGGRAPH Asia 2014
  • Visual Computing

High-Quality Capture of Eyes

  • November 10, 2014
  • Pascal Berard
  • Derek Bradley
  • Maurizio Nitti
  • Thabo Beeler
  • Markus Gross
  • ACM SIGGRAPH Asia 2014