Efficient Image Resampling for Multiview Displays

We present an evaluation of different resampling strategies for autostereoscopic multiview displays. In particular, we compare the computational efficiency, memory requirements, and image quality of different resampling algorithms with focus on real-time architectures.

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Rig-Space Physics

We present a method that brings the benefits of physics-based simulations to traditional animation pipelines. We formulate the equations of motions in the subspace of deformations defined by an animator’s rig.

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Local Signal Equalization for Correspondence Matching

Correspondence matching is one of the most common problems in computer vision, and it is often solved using photo-consistency of local regions. These approaches typically assume that the frequency content in the local region is consistent in the image pair, such that matching is performed on similar signals.

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