Bend-It: Design and Fabrication of Kinetic Wire Characters
We present a computational technique for the design of kinetic wire characters, tailored for fabrication on consumer-grade hardware.
Mechanical Characterization of Structured Sheet Materials
We propose a comprehensive approach to characterizing the mechanical properties of structured sheet materials, i.e., planar rod networks whose mechanics and aesthetics are inextricably linked.
MetaSilicone: Design and Fabrication of Composite Silicone with Desired Mechanical Properties
We present a method for designing and fabricating MetaSilicones—composite silicone rubbers that exhibit desired macroscopic mechanical properties.
Computational Design and Automated Fabrication of Kirchhoff-Plateau Surfaces
We propose a computational tool for designing Kirchhoff-Plateau Surfaces-planar rod networks embedded in pre-stretched fabric that deploy into complex, three-dimensional shapes.
Designing Cable-Driven Actuation Networks for Kinematic Chains and Trees
In this paper, we present an optimization-based approach for the design of cable-driven kinematic chains and trees.
A Computational Design Tool for Compliant Mechanisms
We present a computational tool for designing compliant mechanisms.
Contact Pressure Distribution as an Evaluation Metric for Human-Robot Hand Interactions
We propose that the contact pressure distribution of the grasp should be used as a hand benchmark both for naturalness and comfort, and present our initial work in this direction.
A 3D Printer for Interactive Electromagnetic Devices
We introduce a new form of low-cost 3D printer to print interactive electromechanical objects with wound in place coils.
Balancing 3D Models with Movable Masses
We present an algorithm to balance 3D printed models using movable embedded masses. As input, the user provides a 3D model together with the desired suspension, standing, and immersion objectives.
We propose a method to fabricate textured 3D models using thermoforming.
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