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research area

  • Robotics (98)
  • Video Processing (84)
  • Wireless Communication and Mobile Computing (84)
  • Machine Learning and Optimization (76)
  • Animation (70)
  • Computer Vision (54)
  • Human-Computer Interaction (46)
  • Rendering (46)
  • Materials Research (39)
  • Capture (35)
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main research area

  • Visual Computing (318)
  • Human Computer Interaction (159)
  • Machine Learning & Data Analytics (103)
  • Robotics (102)
  • Materials & Fabrication (39)
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  • Visual Computing

State of the Art on Monocular 3D Face Reconstruction, Tracking, and Applications

  • April 16, 2018
  • Michael Zollhöfer (Max Planck Institute for Informatics, Stanford University)
  • Justus Thies (Technical University of Munich)
  • Derek Bradley
  • Thabo Beeler
  • Patrick Pérez (Technicolor)
  • Marc Stamminger (University of Erlangen-Nuernberg)
  • Matthias Niessner (Technical University of Munich)
  • Christian Theobalt (Max Planck Institute for Informatics)
  • Eurographics 2018
  • Visual Computing

From Faces to Outdoor Light Probes

  • April 16, 2018
  • Dan A. Calian (Disney Research, University College London)
  • Jean-François Lalonde (Université Laval, Québec City)
  • Paulo Gotardo
  • Tomas Simon (Carnegie Mellon University)
  • Iain Matthews (Carnegie Mellon University)
  • Kenny Mitchell
  • Eurographics 2018
  • Machine Learning & Data Analytics

InspireMe: Learning Sequence Models for Stories

  • February 4, 2018
  • Vincent Fortuin (Disney Research, ETH Zurich)
  • Romann Weber
  • Sasha Schriber
  • Diana Wotruba (Disney Research)
  • Markus Gross
  • 30th Conference on Innovative Applications of Artificial Intelligence (IAAI-18) 2018
  • Machine Learning & Data Analytics

Computer-Assisted Authoring for Natural Language Story Scripts

  • February 4, 2018
  • Rushit Sanghrajka
  • Wojciech Witoń (Disney Research)
  • Sasha Schriber
  • Markus Gross
  • Mubbasir Kapadia (Disney Research, Rutgers University)
  • 30th Conference on Innovative Applications of Artificial Intelligence (IAAI-18) 2018