- Robotics
Vibration-Minimizing Motion Retargeting for Robotic Characters
- Robotics
Trajectory-based Probabilistic Policy Gradient for Learning Locomotion Behaviors
- Human Computer Interaction
Incremental Acquisition and Reuse of Multimodal Affective Behaviors in a Conversational Agent
- Machine Learning & Data Analytics
A Two-Level Planning Framework for Mixed Reality Interactive Narratives with User Engagement
- Robotics
Set-In-Stone: Worst-Case Optimization of Structures Weak in Tension
- Materials & Fabrication
Bend-It: Design and Fabrication of Kinetic Wire Characters
- Visual Computing
Appearance Capture and Modeling of Human Teeth
- Visual Computing
Practical Dynamic Facial Appearance Modeling and Acquisition
- Visual Computing
PuppetPhone: Puppeteering Virtual Characters Using a Smartphone
- Machine Learning & Data Analytics
PICA: Proactive Intelligent Conversational Agent for Interactive Narratives
- Visual Computing
AR Costumes: Automatically Augmenting Watertight Costumes from a single RGB Image
- Visual Computing
Seamless Multi-Projection Revisited
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