CoCo-InEKF: State Estimation with Learned Contact Covariances in Dynamic, Contact-Rich Scenarios
Robust state estimation for highly dynamic motion of legged robots remains challenging, especially in dynamic, contact-rich scenarios. Traditional approaches often rely on binary contact states that fail to capture the nuances of partial contact or directional slippage. This paper presents CoCo-InEKF, a differentiable invariant extended Kalman filter that utilizes continuous contact velocity covariances instead of binary contact states.
Autonomous Human-Robot Interaction via Operator Imitation
We propose to create autonomous interactive robots, by training a model to imitate operator data.
Pascal Strauch
AMOR: Adaptive Character Control through Multi-Objective Reinforcement Learning
Robot Motion Diffusion Model: Motion Generation for Robotic Characters
We introduce a novel method that integrates kinematic generative models with physics based character control. Our approach begins by training a reward surrogate to predict the performance of the downstream non-differentiable control task, offering an efficient and differentiable loss function.
Agon Serifi
Design and Control of a Bipedal Robotic Character
We introduce a new bipedal robot, designed with a focus on character-driven mechanical features.
Soft Pneumatic Actuator Design using Differentiable Simulation
Interactive Design of Stylized Walking Gaits for Robotic Characters
Name Pronunciation Extraction and Reuse in Human-Agent Conversation
We present a pipeline for fusing text and audio features to extract and re-use user information like names with the correct pronunciation.
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