Dan Andrei Calian
Rapid One-Shot Acquisition of Dynamic VR Avatars
We present a system for rapid acquisition of bespoke, animatable, full-body avatars including face texture and shape.
Noise Reduction on G-Buffers for Monte Carlo Filtering
We propose a novel pre-filtering method that reduces the noise introduced by depth-of-field and motion blur effects in geometric buffers (G-buffers) such as texture, normal and depth images.
Method for Efficient CPU-GPU Streaming for Walkthrough of Full Motion Lightfield Video
In this paper, we propose a scalable method for streaming lightfield video, parameterized on viewer location and time, that efficiently handles RAM-to-GPU memory transfers of lightfield video in a compressed form, utilizing the GPU architecture for reduction of latency.
Empowerment and Embodiment for Collaborative Mixed Reality System
We present several mixed reality based remote collaboration settings by using consumer head-mounted displays, including an AR system linked with an AR system, a VR system with virtual body, a VR system without virtual body and a desktop computer.
Pixel History Linear Models for Real-Time Temporal Filtering
We propose a new real-time temporal filtering and antialiasing (AA) method for rasterization graphics pipelines.
JUNGLE: An Interactive Visual Platform for Collaborative Creation and Consumption of Nonlinear Transmedia Stories
JUNGLE is an interactive, visual platform for the collaborative manipulation and consumption of nonlinear transmedia stories.
Compressed Animated Light Fields with Real-time View-dependent Reconstruction
We propose an end-to-end solution for presenting movie quality animated graphics to the user while still allowing the sense of presence afforded by free viewpoint head motion.
Light Field Video Synthesis Using Inexpensive Surveillance Camera Systems
We present a light field video synthesis technique that can achieve accurate reconstruction given a low-cost, widebaseline camera rig. Our system called, INDiuM, novelly integrates optical flow with methods for rectification, disparity estimation, and feature extraction, which we then feed to a neural network view synthesis solver with widebaseline capability. A new bi-directional warping approach resolves reprojection ambiguities that would result from either backward or forward warping only. The system and method enables the use of off-the-shelf surveillance camera hardware in a simplified and expedited capture workflow. A thorough analysis of the refinement process and resulting view synthesis accuracy over state of the art is provided.
From Faces to Outdoor Light Probes
This paper presents an approach to directly estimate an HDR light probe from a single LDR photograph, shot outdoors with a consumer camera, without specialized calibration targets or equipment.
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