Vibration-Minimizing Motion Retargeting for Robotic Characters
Creating animations for robotic characters is very challenging due to the constraints imposed by their physical nature. In particular, the combination of fast motions and unavoidable structural deformations leads to mechanical oscillations that negatively affect their performances. Our goal is to automatically transfer motions created using traditional animation software to robotic characters while avoiding such artifacts.
Trajectory-based Probabilistic Policy Gradient for Learning Locomotion Behaviors
In this paper, we propose a trajectory-based reinforcement learning method named deep latent policy gradient (DLPG) for learning locomotion skills.
Stephen Bash
Carolina Ferrari
Salvator Lombardo
Dr. Ashutosh Modi
Sai Prabhakar
John Matty
Feeling Fireworks
Tactile effects are created using directable water jets that spray onto the rear of a flexible screen, with different nozzles for different firework effects.
Zhao Wang
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