Playful Interactions with Body Channel Communication: Conquer it!
Conquer it! is a lightweight proof-of-concept exertion game that demonstrates Body Channel Communication (BCC) in a smart environment.
RFID Light Bulb: Enabling Ubiquitous Deployment of Interactive RFID Systems
In this work, we leverage advances in semiconductor optics, RF antenna design and system integration to create a hybrid RFID reader and smart LED lamp, in the form factor of a standard light bulb.
Investigating the Effects of Interactive Features for Preschool Television Programming
We performed three studies to examine the effects of accurate program response times, repeating unanswered questions, and providing feedback on the children’s likelihood of response.
Yogi Patil
Time-Multiplexed Projection System with Improved Spatial Resolution
We propose ways to increase the displayed image pixel resolution without having to manufacture any additional pixels, while at the same time maintaining full-color 24-bit images.
James Kennedy
Maintaining Awareness of the Focus of Attention of a Conversation: A Robot-Centric Reinforcement Learning Approach
We explore online reinforcement learning techniques to find good policies to control the orientation of a mobile robot during social group conversations.
Automultiscopic Displays Based on Orbital Angular Momentum of Light
We propose and demonstrate the viability of using OAM to create an automultiscopic 3D display.
Robust, Error Tolerant Photometric Projector Compensation
We propose a novel error tolerant optimization approach to generate a high-quality photometric compensated projection.
Coding Two‐Dimensional Images with Orbital Angular Momentum of Light
We show that with selective coding OAM states, off‐axis points and spatial variables encoded with OAM are reproducible.
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