StereoBrush: Interactive 2D to 3D Conversion Using Discontinuous Warps
Content Retargeting Using Parameter-Parallel Facial Layers
Modeling and Animating Eye Blinks
Perceptually-Based Compensation of Light Pollution in Display Systems
Runtime Implementation of Modular Radiance Transfer
Higher Order Loop Corrections for Short Range Magnetoquasistatic Position Tracking
OverCoat: An Implicit Canvas for 3D Painting
Optimization and Control of Cyclic Biped Locomotion on a Rolling Cylinder
Progressive Expectation-Maximization for Hierarchical Rendering of Participating Media
Wireless Networking for Automated Live Video Broadcasting
Control Space of Apparent Haptic Motion
Temporal Noise Control for Sketchy Animation
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