Content-Adaptive Lenticular Prints
Efficient Simulation of Secondary Motion in Rig-Space
Image-Based Reconstruction and Synthesis of Dense Foliage
AIREAL: Interactive Tactile Experiences in Free Air
Computational Design of Mechanical Characters
Computational Design of Actuated Deformable Characters
Scene Reconstruction from High Spatio-Angular Resolution Light Fields
Style and Abstraction in Portrait Sketching
PAPILLON: Expressive Eyes for Interactive Characters
Discrete Bending Forces and Their Jacobians
Computational Sports Broadcasting: Automated Director Assistance for Live Sports
Take or Wait? Learning Turn-Taking from Multiparty Data
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