- Visual Computing
D-Tech Me: Fabricating 3D Figurines With Personalised Faces
- Visual Computing
Painting by Feature
- Visual Computing
Sketch-Based Generation and Editing of Quad Meshes
- Materials & Fabrication
Fabricating Translucent Materials Using Continuous Pigment Mixtures
- Visual Computing
Content-Adaptive Lenticular Prints
- Visual Computing
Efficient Simulation of Secondary Motion in Rig-Space
- Visual Computing
Image-Based Reconstruction and Synthesis of Dense Foliage
- Human Computer Interaction
AIREAL: Interactive Tactile Experiences in Free Air
- Materials & Fabrication
Computational Design of Mechanical Characters
- Materials & Fabrication
Computational Design of Actuated Deformable Characters
- Visual Computing
Scene Reconstruction from High Spatio-Angular Resolution Light Fields
Style and Abstraction in Portrait Sketching
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