- Robotics
CoCo-InEKF: State Estimation with Learned Contact Covariances in Dynamic, Contact-Rich Scenarios
ReActor: Reinforcement Learning for Physics-Aware Motion Retargeting
Olaf: Bringing an Animated Character to Life in the Physical World
- Robotics
Autonomous Human-Robot Interaction via Operator Imitation
A Versatile Quaternion-based Constrained Rigid Body Dynamics
- Robotics
AMOR: Adaptive Character Control through Multi-Objective Reinforcement Learning
- Robotics
Robot Motion Diffusion Model: Motion Generation for Robotic Characters
Spline-based Transformers
- Human Computer Interaction
Let Me Finish First – The Effect of Interruption-Handling Strategy on the Perceived Personality of a Social Agent
- Visual Computing
VMP: Versatile Motion Priors for Robustly Tracking Motion on Physical Characters
- Robotics
Soft Pneumatic Actuator Design using Differentiable Simulation
- Robotics
Interactive Design of Stylized Walking Gaits for Robotic Characters
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