A Message-Passing Algorithm for Multi-Agent Trajectory Planning

We describe a novel approach for computing collision-free global trajectories for p agents with specified initial and final configurations, based on an improved version of the alternating direction method of multipliers (ADMM) algorithm. Compared with existing methods, our approach is naturally parallelizable and allows for incorporating different cost functionals with only minor adjustments.

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Mimicking Human Camera Operators

We combine this information with tracked player positions to build a structured predictor. Given unseen player positions from a new game, we use the learned predictor to generate target pan-tilt-zoom values for a robotic camera.

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Learning Fine-Grain Spatial Models for Dynamic Sports Play Prediction

We consider the problem of learning predictive models for in-game sports play prediction. Focusing on basketball, we develop models for anticipating near-future events given the current game state. We employ a latent factor modeling approach, which leads to a compact data representation that enables efficient prediction given raw spatiotemporal tracking data.

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