Exploiting View-Specific Appearance Similarities Across Classes for Zero-Shot Pose Prediction: A Metric Learning Approach
We propose a metric learning approach for joint class prediction and pose estimation.
Photogeometric Scene Flow for High-Detail Dynamic 3D Reconstruction
This paper proposes photogeometric scene flow (PGSF) for high-quality dynamic 3D reconstruction.
X-Hour Outdoor Photometric Stereo
In this paper, we analyze the illumination requirements for single-day outdoor PS to yield stable normal reconstructions, and determine that these requirements are often available in much less than a full day.
HDR Image Noise Estimation for Denoising Tone Mapped Images
We propose a method for reducing noise in images created by any tone mapping operator.
Tactile Animation by Direct Manipulation of Grid Displays
We introduce the tactile animation object, a directly manipulated phantom tactile sensation.
EMSense: Recognizing Handled, Uninstrumented, Electro-Mechanical Objects Using Software-Defined Radio
We call our technique EM-Sense and built a proof-of-concept smartwatch implementation.
Parallel Detection of Conversational Groups of Free-Standing People and Tracking of their Lower-Body Orientation
We propose an alternating optimization procedure that estimates lower body orientations and detects groups of interacting people.
3D Printed Soft Skin for Human-Robot Interaction
The purpose of this research is the development of a soft skin module with a built-in airtight cavity in which air pressure can be sensed.
Self-Localizing Battery-Free Cameras
In this work we propose using battery-free RFID sensor tags enhanced with on-board cameras to enable a network of distributed tags to optically determine the 3D location and pose of each camera tag given known reference tags enhanced with LEDs.
Po2: Augmented Haptics for Interactive Gameplay
We introduce Power of 2 (Po2), a new haptic technology that augments illusive tactile sensations on gesture-based gameplays.
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