MADmax: A 1080p Stereo-to-Multiview Rendering ASIC in 65nm CMOS based on Image Domain Warping
In this paper, a video rendering ASIC for multiview automultiscopic displays using an image domain warping approach is presented.
Efficient Image Resampling for Multiview Displays
We present an evaluation of different resampling strategies for autostereoscopic multiview displays. In particular, we compare the computational efficiency, memory requirements, and image quality of different resampling algorithms with focus on real-time architectures.
Perceptually-Based Compensation of Light Pollution in Display Systems
This paper addresses the problem of unintended light contributions due to physical properties of display systems. An example of such unintended contribution is crosstalk in stereoscopic 3D display systems, often referred to as ghosting.
Colorbrush: Animated Diffusion for Intuitive Colorization Simulation Water Painting
Water painting is an art, where the result and experience strongly depend on the process of creating it. Color is injected by the artist in a controlled way and diffuses into a final state.
Non-linear Warping and Warp Coding for Content-Adaptive Prediction in Advanced Video Coding Applications
This paper presents a new concept for scalable video coding, which is content adaptive and art-directable. Video retargeting is applied to scale video between different resolutions and aspect ratios without introducing inacceptable distortions or cutting off content.
Content-Adaptive Spatial Scalability for Scalable Video Coding
This paper presents an enhancement of the SVC extension of the H.264/AVC standard by content-adaptive spatial scalability (CASS).
2D to 3D Conversion of Sports Content Using Panoramas
We present a system to automatically create high-quality stereoscopic video from monoscopic footage of field-based sports by exploiting context-specific priors, such as the ground plane, player size, and known background.
3D Video and Free Viewpoint Video – from Capture to Display
This paper gives an end-to-end overview of 3D video and free viewpoint video, which can be regarded as advanced functionalities that expand the capabilities of a 2D video.
Content-Adaptive Lenticular Prints
We demonstrate our technique using rendered simulations and by 3D printing lens arrays, and we validate our approach in simulation with a user study.
Memory Efficient Stereoscopy from Light Fields
We address the problem of stereoscopic content generation from light fields using multi-perspective imaging. Our proposed method takes as input a light field and a target disparity map, and synthesizes a stereoscopic image pair by selecting light rays that fulfill the given target disparity constraints. We formulate this as a variational convex optimization problem.
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