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Disney Research

Video Processing

Point Cloud Noise and Outlier Removal for Image-Based 3D Reconstruction

We present a simple and effective method for removing noise and outliers from such point sets.

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Depth from Gradients in Dense Light Fields for Object Reconstruction

In this paper, we present an efficient algorithm to reconstruct intricate objects using densely sampled light fields.

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Suggesting Sounds for Images from Video Collections

In this paper, we aim to retrieve sounds corresponding to a query image.

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Interactive High-Quality Green-Screen Keying via Color Unmixing

We present comprehensive comparisons with commercial software packages and relevant methods in literature, which show that the quality of our results is superior to any other currently available green-screen keying solution.

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Real-Time Temporally Coherent Local HDR Tone Mapping

In this paper, we present a modified algorithm which builds upon the previous work by redesigning key components to achieve real-time performance.

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Phase-Based Modification Transfer for Video

We present a novel phase-based method for propagating modifi cations of one video frame to an entire sequence.

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A Benchmark Dataset and Evaluation Methodology for Video Object Segmentation

We present a new benchmark dataset and evaluation methodology for the area of video object segmentation

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Bilateral Space Video Segmentation

We propose a novel approach to video segmentation that operates in bilateral space.

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Fully Connected Object Proposals For Video Segmentation

We present a novel approach to video segmentation using multiple object proposals.

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Efficient 3D Object Segmentation from Densely Sampled Light Fields with Applications to 3D Reconstruction

We present an efficient algorithm to automatically segment a static foreground object from highly cluttered background in light fields.

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