Printing Teddy Bears: A Technique for 3D Printing of Soft Interactive Objects
This paper considers the design, construction, and example use of a new type of 3D printer which fabricates three-dimensional objects from soft fibers (wool and wool blend yarn). This printer allows the substantial advantages of additive manufacturing techniques (including rapid turn-around prototyping of physical objects and support for high levels of customization and configuration) to be employed with a new class of material.
Boxelization: Folding 3D Objects into Boxes
We present a method for transforming a 3D object into a cube or a box using a continuous folding sequence.
Spin-It: Optimizing Moment of Inertia for Spinnable Objects
We present an algorithm to generate designs for spinning objects by optimizing rotational dynamics properties.
Computational Design of Linkage-Based Characters
We present a design system for linkage-based characters, combining form and function in an aesthetically-pleasing manner.
Designing Inflatable Structures
We propose an interactive, optimization-in-the-loop tool for designing inflatable structures.
ChaCra: An Interactive Design System for Rapid Character Crafting
We propose an interactive design system for rapid crafting of planar mechanical characters.
Amit Bermano
Physical Face Cloning
We propose a complete process for designing, simulating, and fabricating synthetic skin for an animatronics character that mimics the face of a given subject and its expressions.
The Magic Lens: Refractive Steganography
We present an automatic approach to design and manufacture passive display devices based on optical hidden image decoding.
Computational Design of Mechanical Characters
We present an interactive design system that allows non-expert users to create animated mechanical characters.
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