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Disney Research

Computer Vision

Harnessing Object and Scene Semantics for Large-Scale Video Understanding

We propose a novel object- and scene-based semantic fusion network and representation.

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Learning Online Smooth Predictors for Realtime Camera Planning using Recurrent Decision Trees

We propose a recurrent decision tree framework that can directly incorporate temporal consistency into a data-driven predictor, as well as a learning algorithm that can efficiently learn such temporally smooth models.

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Trending Paths: A Metric for Evaluating Crowd Simulation

We propose a new approach based on finding latent Path Patterns in both real and simulated data in order to analyze and compare them.

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Large-Scale Painting of Photographs by Interactive Optimization

We propose a system for painting large-scale murals of arbitrary input photographs.

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Assessing Tracking Performance in Complex Scenarios using Mean Time Between Failures

In this work we propose ‘mean time between failures’ as a viable summary of solution quality - especially when the goal is to follow objects for as long as possible.

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Exploiting View-Specific Appearance Similarities Across Classes for Zero-Shot Pose Prediction: A Metric Learning Approach

We propose a metric learning approach for joint class prediction and pose estimation.

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Cristina Segalin

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HDR Image Noise Estimation for Denoising Tone Mapped Images

We propose a method for reducing noise in images created by any tone mapping operator.

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Towards an Accessible Interface for Story World Building

This paper discusses the benefits and tradeoffs between agent-centric and event-centric approaches towards authoring the domain knowledge of story worlds.

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Zuxuan Wu

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