X-Hour Outdoor Photometric Stereo
In this paper, we analyze the illumination requirements for single-day outdoor PS to yield stable normal reconstructions, and determine that these requirements are often available in much less than a full day.
Detailed Spatio-Temporal Reconstruction of Eyelids
In this work we present the first method for detailed spatio-temporal reconstruction of eyelids.
Real-Time High-Fidelity Facial Performance Capture
We present the first real-time high-fidelity facial capture method.
Recent Advances in Facial Appearance Capture
Facial appearance capture is now firmly established within academic research and used extensively across various application domains, perhaps most prominently in the entertainment industry through the design of virtual characters in video games and films.
What is a Good Day for Outdoor Photometric Stereo?
In this paper, we explore the stability of surface normals reconstructed outdoors.
Improved Reconstruction of Deforming Surfaces by Cancelling Ambient Occlusion
We present a general technique for improving space-time re- constructions of deforming surfaces, which are captured in an video-based reconstruction scenario under uniform illumination
High-Quality Passive Facial Performance Capture using Anchor Frames
We present a new technique for passive and markerless facial performance capture based on anchor frames.
Motion Capture from Body-Mounted Cameras
In this paper, we present the theory and practice of using body-mounted cameras to reconstruct the motion of a subject.
Local Signal Equalization for Correspondence Matching
Correspondence matching is one of the most common problems in computer vision, and it is often solved using photo-consistency of local regions. These approaches typically assume that the frequency content in the local region is consistent in the image pair, such that matching is performed on similar signals.
Fabricating 3D Figurines With Personalised Faces
In contrast to existing systems that fabricate custom heads that are assembled to pre-fabricated plastic bodies, our system seamlessly integrates 3D facial data with a predefined figurine body into a unique and continuous object that is fabricated as a single piece.
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