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research area

  • Robotics (98)
  • Video Processing (84)
  • Wireless Communication and Mobile Computing (84)
  • Machine Learning and Optimization (76)
  • Animation (70)
  • Computer Vision (54)
  • Human-Computer Interaction (46)
  • Rendering (46)
  • Materials Research (39)
  • Capture (35)
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main research area

  • Visual Computing (318)
  • Human Computer Interaction (159)
  • Machine Learning & Data Analytics (103)
  • Robotics (102)
  • Materials & Fabrication (39)
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  • Human Computer Interaction

An Active Position Sensing Tag for Sports Visualization in American Football

  • April 30, 2013
  • Darmindra D. Arumugam (Jet Propulsion Lab, California Institute of Technology)
  • Michael Sibley (Tait Towers)
  • Joshua Griffin
  • Daniel D. Stancil (North Carolina State University)
  • David S. Ricketts (North Carolina State University)
  • IEEE International Conference on RFID 2013
  • Human Computer Interaction

Magnetoquasistatic Tracking of an American Football: A Goal Line Measurement

  • February 1, 2013
  • Darmindra D. Arumugam (Carnegie Mellon University)
  • Joshua Griffin
  • Daniel D. Stancil (Disney Research Pittsburgh, North Carolina State University)
  • David S. Ricketts (Disney Research Pittsburgh, North Carolina State University)
  • IEEE Antennas and Propagation Magazine 2013