- Visual Computing
Content-Adaptive Lenticular Prints
- Visual Computing
Efficient Simulation of Secondary Motion in Rig-Space
- Visual Computing
Image-Based Reconstruction and Synthesis of Dense Foliage
- Human Computer Interaction
AIREAL: Interactive Tactile Experiences in Free Air
- Materials & Fabrication
Computational Design of Mechanical Characters
- Materials & Fabrication
Computational Design of Actuated Deformable Characters
- Visual Computing
Scene Reconstruction from High Spatio-Angular Resolution Light Fields
Style and Abstraction in Portrait Sketching
- Human Computer Interaction
PAPILLON: Expressive Eyes for Interactive Characters
- Visual Computing
Discrete Bending Forces and Their Jacobians
- Visual Computing
Computational Sports Broadcasting: Automated Director Assistance for Live Sports
- Machine Learning & Data Analytics
Take or Wait? Learning Turn-Taking from Multiparty Data
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