VR360HD- A VR360° Player with Enhanced Haptic Feedback
Synthetic Prior Design for Real-Time Face Tracking
Point Cloud Noise and Outlier Removal for Image-Based 3D Reconstruction
Depth from Gradients in Dense Light Fields for Object Reconstruction
A 3D Printer for Interactive Electromagnetic Devices
A Task-Level Iterative Learning Control Algorithm for Accurate Tracking in Manipulators with Modeling Errors and Stringent Joint Position Limits
Pixel History Linear Models for Real-Time Temporal Filtering
Tree Cavity Inspection Using Aerial Robots
Reduced Aggregate Scattering Operators for Path Tracing
Programmable Animation Texturing using Motion Stamps
Flow Curves: An Intuitive Interface for Coherent Scene Deformation
Mechanical Implementation of a Variable-Stiffness Actuator for a Softly Strummed Ukulele
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