Stereo from Shading

We present a new method for creating and enhancing the stereoscopic 3D (S3D) sensation without using the parallax disparity between an image pair.

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Iterative Image Warping

We analyze the behavior of the iteration and describe two alternative algorithms designed to suit different performance requirements

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A Vectorial Framework for Ray Traced Diffusion Curves

Diffusion curves allow creating complex, smoothly shaded images by diffusing colors defined at curves. These methods typically require the solution of a global optimization problem (over either the pixel grid or an intermediate tessellated representation) to produce the final image, making fully parallel implementation challenging.

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Delta Radiance Transfer

We present several techniques to alleviate this limitation, allowing the light transport from clutter in a scene to be accounted for.

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Modular Radiance Transfer

Modular Radiance Transfer (MRT) models coarse-scale, distant indirect lighting effects in scene geometry that scales from high-end GPUs to low-end mobile platforms. MRT eliminates scene dependent precomputation by storing compact transport on simple shapes, akin to bounce cards used in film production.

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