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  • Visual Computing

Fin Textures for Real-Time Painterly Aesthetics

  • November 16, 2015
  • Nicolas Imhof (ETH Zurich, Disney Research Zurich)
  • Antoine Milliez
  • Flurin Jenal (Game Expressions!, Zurcher Hochschule der Kunste (ZHdK) Specialization in Game Design)
  • Rene Bauer (Zurcher Hochschule der Kunste (ZHdK) Specialization in Game Design)
  • Markus Gross
  • Bob Sumner
  • Motion in Games 2015