We present a mobile augmented reality application that allows its users to modify colors of paintings via simple touch interactions. Our method is intended for museums and art exhibitions and aims to provide an entertaining way for interacting with paintings in a non-intrusive manner. Plausible color edits are achieved by utilizing a set of layers with corresponding alpha channels, which needs to be generated for each individual painting in a pre-processing step. Manually performing such a layer decomposition is a tedious process and makes the entire system infeasible for most practical use cases. In this work, we propose the use of a fully automatic soft color segmentation algorithm for content generation for such an augmented reality application. This way, we significantly reduce the amount of manual labor needed for deploying our system and thus make our system feasible for real-world use.
The documents contained in these directories are included by the contributing authors as a means to ensure timely dissemination of scholarly and technical work on a non-commercial basis. Copyright and all rights therein are maintained by the authors or by other copyright holders, notwithstanding that they have offered their works here electronically. It is understood that all persons copying this information will adhere to the terms and constraints invoked by each author’s copyright. These works may not be reposted without the explicit permission of the copyright holder.