Abstract
Remote experience and visualization in sporting events can be significantly improved by providing accurate tracking information of the players and objects in the event. Sporting events such as American football or rugby have proved difficult for camera- and radio-based tracking due to blockage of the line-of-sight, or proximity of the ball to groups of players. Magnetoquasistatic Fields have been shown to enable accurate position and orientation sensing in these environments [1]–[3]. In this work, we introduce a magnetoquasistatic tag developed for tracking an American football during game-play. We describe its integration into an American football and demonstrate its use in game-play during a collegiate American football practice.
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