Fast Handovers with a Robot Character: Small Sensorimotor Delays Improve Perceived Qualities
Towards a Natural Motion Generator: a Pipeline to Control a Humanoid based on Motion Data
Smile and Laugh Dynamics in Naturalistic Dyadic Interactions: Intensity Levels, Sequences and Roles
Smile Intensity Detection in Multiparty Interaction using Deep Learning
Light Field Video Synthesis Using Inexpensive Surveillance Camera Systems
Vibration-Minimizing Motion Retargeting for Robotic Characters
Trajectory-based Probabilistic Policy Gradient for Learning Locomotion Behaviors
Incremental Acquisition and Reuse of Multimodal Affective Behaviors in a Conversational Agent
A Two-Level Planning Framework for Mixed Reality Interactive Narratives with User Engagement
Set-In-Stone: Worst-Case Optimization of Structures Weak in Tension
Bend-It: Design and Fabrication of Kinetic Wire Characters
Appearance Capture and Modeling of Human Teeth
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